Wave Field Synthesis
Wave Field Synthesis (WFS)  rendering allows the reproduction of virtual point sources. Depending on source positioning, the wave front synthesized in the listening area exhibits a given curvature that is responsible for a spatial perspective sensation. It is then possible to monitor the distance of a source with a holophonic distance parameter concurrently with conventional distance cues based on the control of direct/reverberation ratio. Presentation of this holophonic distance is made and then discussed in the context of authoring sound scenes in WFS installations.
Contribution au colloque ou congrès : DAFX 03